arrow_back Zurück zu den Freelance-Aufträgen
F

Santa Reindeer Flight Animation & Textures

Freelancer

Teilen:
placeCA home_workRemote assignmentBefristet publicAggregierter Job · CA

eventVeröffentlicht am 07. Nov. 2026 · verifiedWir haben am 07. Nov. 2026 bestätigt, dass er noch aktiv ist

Gehört dieses Unternehmen Ihnen?

US$ 10 – US$ 30 pro Projekt

Über den Job

Hi! I have a Santa with sleigh and reindeer scene, I need animation and textures converted. Looking for one person to tackle both issues in a single pass, and to work with long term as go-to 3D specialist. • Animation Create a smooth, simple, seamless, loopable “flying through the sky” cycle—Santa in the sleigh, reins tight, reindeer legs pumping and bodies bobbing naturally. Animations must follow certain criteria that I require. • Texture conversion Currently the textures use a legacy/non-PBR work flow, including spec/reflection maps. I need the textures converted into standard PBR workflow with ORM maps and renamed as required. Deliverables – Clean .max file with the new animation applied – All converted textures, neatly organized and linked – A quick viewport or playblast preview so I can review timing before final hand-off Acceptance criteria 1. The flight loop plays endlessly without visible pops or foot-slide. 2. Opening the .max file triggers zero missing-map warnings. 3. File paths are relative so the project relocates without breaking. If you’re comfortable animating characters and fixing PBR/legacy texture inside 3ds Max, this should be a easy, straightforward, fun task. Looking to get this completed ASAP, ready to chat more to provide reference and further detail. Thanks!

Kostenlos weiterlesen

Erstellen Sie ein kostenloses Konto, um die vollständige Stelle zu sehen und sich zu bewerben.

  • badgePortfolio für Unternehmen sichtbar
  • notificationsAlert bei neuen Jobs per E-Mail
  • favoriteKostenloses Abo, jederzeit kündbar