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Mobile Aviator Game Build

Freelancer

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placeIN home_workRemote assignmentBefristet publicAggregierter Job · IN

eventVeröffentlicht am 22. Sept. 2026 · verifiedWir haben dies zum Zeitpunkt der Aggregation bestätigt

Gehört dieses Unternehmen Ihnen?

₹ 12.500 – ₹ 37.500 pro Projekt

Über den Job

I want to turn my Aviator concept into a polished mobile game that feels fast, intuitive, and visually striking. You will take the project from initial prototype right through to a store-ready build, handling gameplay coding, UI/UX, basic art integration, and performance optimisation. Here is what I expect: • A complete, playable mobile build packaged for store submission. • The full project source (Unity, Unreal, or another mobile-friendly engine you recommend). • Core flight mechanics that feel smooth on touch controls, with clear feedback loops to keep players engaged. • Sound, particle effects, and menus wired-up so the game looks and feels production-ready. • A short hand-off guide covering project structure, build steps, and how to tweak settings or add content. Acceptance criteria: the game must launch without errors on a mid-range smartphone, maintain a steady frame rate, and include at least one level or endless mode that demonstrates all core features you implement. I can supply initial concept art, a rough GDD, and sample audio; you fill the gaps, iterate, and polish. Regular test builds and clear communication of progress are important to me so we can fine-tune mechanics and visuals along the way. If you have shipped mobile titles before and can show examples, let’s discuss the workflow you prefer and agree on milestones.

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