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High-Detail Gandhi Face Model

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placeIN home_workRemoto assignmentPor contrato publicEmpleo agregado · IN

eventPublicado el 19 sept 2026 · verifiedLo confirmamos en el momento en que este empleo fue agregado

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₹ 1.500 – ₹ 12.500 por proyecto

Sobre el empleo

I need a photorealistic 3D face model of Mahatma Gandhi that I can drop straight into Unreal Engine for an educational software experience that will later run in VR and AR. You will be working only from the historical photographs I supply—no scans, paintings, or illustrations—so confident skill in reference-based sculpting and texture reconstruction is essential. The end result must convincingly match Gandhi’s likeness from every angle, hold up to close-up inspection in a headset, and be ready for real-time rendering inside Unreal (UE 5 preferred). That means clean topology, 4K PBR textures, physically accurate skin and eye shading, and either native UE skeleton or MetaHuman-compatible rigging so I can animate facial expressions. Deliverables • High-poly and game-ready low-poly meshes (FBX) • 4K albedo, normal, roughness, sub-surface, and micro-detail maps • Unreal Engine project or asset pack with materials set up and tested in Lumen • Simple animation test (blink / mouth open) to confirm facial rig integrity • Short note on your workflow (e.g., ZBrush, Substance Painter, Metahuman plugin) and any licence dependencies Acceptance criteria The model should: 1. Achieve recognisable likeness when compared with supplied photos. 2. Sustain 90 FPS on a Quest-class device when used alone in an empty VR scene. 3. Import into a fresh UE 5 project without additional tweaking. If you have previous portraits that demonstrate similar fidelity in Unreal, please link them; it will speed up selection.

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