Publiée le 07 nov. 2026 · Nous avons confirmé le 07 nov. 2026 qu'elle est toujours active
Cette entreprise est la vôtre ?US$ 10 – US$ 30 par projet
I already have a rough concept for a human-style 2D character and now I need all of the movement animations brought to life directly inside Blender. The focus is simple: a complete set of walk cycles in every cardinal and diagonal direction, plus matching crawl cycles in those same directions. No extra attacks or idles—just fluid, game-ready locomotion. What I expect from you • A clean Blender file containing the rig and finished animations. • Exported PNG sprite sheets (or individual frames, if you prefer) for each direction of both the walk and crawl cycles, ready to drop into my engine. • Consistent frame counts and timing across every direction so I can swap animations without hiccups. I’ll supply the character reference, palette, and exact frame size once we start. If you’ve handled multi-direction 2D rigs in Blender before, this should be a straightforward assignment. Looking forward to seeing the character finally move!
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