Pubblicata il 09 set 2026 · Lo abbiamo verificato nel momento in cui l'offerta è stata aggregata
Questa azienda è tua?₹ 12.500 – ₹ 37.500 per progetto
The Project An 8-minute playable vertical slice for a 2D side-scrolling action game. Combat-focused: melee strings, a timed parry, dashes, four fire-based abilities, a mini-boss duel and a large multi-phase boss. Engine is [UNITY / UNREAL / GODOT]. Everything is rigged and animated in Spine. What you would deliver • Spine rigs for six characters from supplied layered artwork, using mesh deformation on cloth, hair and tails • A full player set of roughly 35 clips — locomotion, three-hit combo, heavy, charged heavy, dash, three parry outcomes, aerial downstrike, four abilities, hit reacts, death • Enemy sets of about ten clips each, a mini-boss set, and a multi-phase boss set with long readable telegraphs • Environment animation loops • Delivered as .spine project files plus .json, .atlas and .png exports What I am looking for • Spine specifically. Please do not bid if your reel is After Effects or frame-by-frame animation. • Portfolio showing game combat animation, not idle loops or motion graphics. I want to see attacks with real weight and readable wind-ups. • You understand attack telegraphing and frame timing for a game with a tight parry window • Experience exporting to the target engine and working within an atlas budget How to apply Start your proposal with the word SKELETON so I know you have read this brief. Proposals without it will not be reviewed. Then send: 1 A reel or links showing combat animation you personally made in Spine 2 One rig you can show in editor — bone structure and meshes, not only the final output 3 Your rate and realistic availability
Crea un account gratuito per vedere l'offerta completa e candidarti.