发布于 2026年9月17日 · 我们在聚合该职位时确认过此信息
这是您的公司吗?£ 250 – £ 750 (每个项目)
We are looking for a 3D Designer, 3D Artist or 3D Modeller to support an existing project within our company. The initial project involves creating a set of four highly accurate, photorealistic nitrile glove models for use within an AR/VR application. Photorealism and physical accuracy are the most important requirements for this project. The finished models need to closely replicate the physical products, including their shape, proportions, dimensions, colour, material properties and surface characteristics. We will provide plenty of reference photography and product information to help achieve an accurate result. The Project We have a physical set of four nitrile gloves that need to be modelled, textured and prepared for use in our AR/VR application. There are four gloves in total, although two are essentially the same glove with a colour variation. A common base model can therefore be used and adapted where appropriate. The gloves need to be created at 1:1 real-world dimensions and should accurately represent the physical product. Key Requirements The models should: Be modelled to accurate real-world dimensions Closely replicate the physical gloves in terms of shape, proportions and form Have highly realistic nitrile materials and textures Accurately reproduce visible surface characteristics Include appropriate fine details such as wrinkles, folds, creases and surface variation Have clean, well-organised topology Use enough geometry to achieve a high level of realism without unnecessarily subdividing the models Be optimised with the final AR/VR application in mind Maintain a good balance between visual quality, geometry and performance The finished assets should look as close to the physical products as possible. We are not looking for generic glove models or simple approximations. Software Our preferred workflow is 3ds Max and/or Blender, so experience with either of these would be advantageous. Deliverables The final delivery must include: 4 completed GLB models All required textures and materials Correctly set up and functioning materials within the GLB files All working/source files used to create the models Any relevant texture maps or supporting assets The final GLB assets must be suitable for use within an AR/VR application, with appropriate optimisation while maintaining the required level of realism. Timeframe We expect this project to take approximately 1–1.5 days for an experienced 3D artist, although we are open to discussing the timeframe We welcome applications from all experience levels. The quality of the final result is more important to us than the number of years you have been working in 3D. Potential for Further Work This is initially a one-off project, but there is potential for further freelance work. If the quality of the work meets our requirements, we would be interested in adding the successful freelancer to our network of trusted freelance 3D artists for future projects.
Please provide: Examples of your photorealistic 3D work Examples of product modelling and/or realistic material work Your preferred 3D software Your estimated turnaround time Your quote for completing the project Confirmation that you can provide the final assets in GLB format, along with all working/source files When submitting your portfolio, please prioritise examples demonstrating photorealistic materials, detailed modelling and accurate replication of real-world products. We are looking for someone who can produce a result that genuinely holds up against the physical product, with a strong focus on realism, accuracy and efficient geometry for real-time use.