arrow_back 返回自由职业
F

Realistic Natural Landscape 3D Models

Freelancer

分享:
placeEG home_work远程 assignment合同制 public聚合职位 · EG

event发布于 2026年9月29日 · verified我们于 2026年9月30日 确认该职位仍然有效

这是您的公司吗?

US$ 30 – US$ 250 (每个项目)

职位介绍

I’m building a new game level and need fully-realized natural landscapes that look and feel real inside a modern game engine. The focus is strictly on environments—no characters or props at this stage—so every effort can go into capturing rock formations, foliage, terrain variation, water features, and atmospheric lighting that immerse the player in nature. Scope of work • Create detailed 3D landscape assets (terrain meshes, cliffs, rivers, vegetation) in a realistic style. • Apply PBR textures and materials suitable for real-time rendering. • Optimise geometry and texture sizes so the scenes run smoothly on PC and current-gen consoles. • Provide the scenes cleanly organised with pivots, naming conventions, and layered texture sets. Preferred workflow & hand-off I work in Unreal Engine, so native UE assets or clean FBX/OBJ with packed textures (albedo, normal, roughness, AO, etc.) will be ideal. If you prefer Blender, Maya, or 3ds Max that’s fine—just export cleanly for easy import. Please include any custom shaders or foliage painting setups you use. Acceptance criteria 1. Each landscape loads in Unreal at a steady 60 FPS on mid-range hardware. 2. No visible texture stretching, popping LODs, or hard edges along terrain seams. 3. Final package includes original source files plus exported assets ready to drop into the engine. If you’ve produced similar realistic outdoor scenes before, send a link or short video so I can see your style. I’m ready to start as soon as I find the right fit and I’m happy to clarify technical specs or art direction in chat.

继续免费阅读

创建免费账户以查看完整职位信息并申请。

  • badge作品集对企业可见
  • notifications新职位邮件提醒
  • favorite始终免费,无任何隐藏条件