arrow_back 返回自由职业
F

Unity Developer for Golf Game

Freelancer

分享:
placeUS home_work远程 assignment合同制 public聚合职位 · US

event发布于 2026年10月29日 · verified我们于 2026年10月29日 确认该职位仍然有效

这是您的公司吗?

US$ 250 – US$ 750 (每个项目)

职位介绍

Data-W is hiring a Unity Developer and a Three.js 3D Artist to build our original golf game from prototype to launch. Data-W is a full-stack product and technology studio headquartered in New York, with a delivery team in Manila and 15+ people across six cities and three continents. We build custom software, mobile apps, MVPs, marketplace platforms and AI-enabled systems for B2B clients, and we're now investing in our own golf game.Type: Full-time or long-term contract · RemoteYou'll own the core gameplay build in Unity: the swing, the ball, the course and everything that makes a shot feel right. You'll work closely with our 3D artist, our backend team and the game designer to turn a playable prototype into a polished, shippable game.

What you'll do

• Build and tune golf mechanics: swing input, shot power and accuracy, ball physics, wind, spin, lie and terrain response • Implement course systems: holes, hazards (water, out of bounds, bunkers), pin placement and proximity-to-pin scoring • Build the practice range mode with interactive targets (balloons, rings, chests) that award points and rewards • Integrate gameplay with backend services for scoring, matches, player inventory and in-game currency • Build UI for shot feedback, scoring, loot box opening and cosmetic equipment • Import, optimize and integrate 3D assets, materials, lighting and VFX from the art team • Profile and optimize for target platforms (mobile and/or WebGL), keeping frame rate and load times tight • Write clean, testable C# and take part in code reviews, playtests and sprint planningWhat we're looking for • 3+ years of professional Unity development with C# • At least one shipped game or a strong playable portfolio • Solid grasp of Unity physics, Rigidbody behavior and custom physics where the built-in solver falls short • Experience with mobile or WebGL builds and performance optimization • Experience integrating REST or WebSocket APIs with a game client • Comfortable with Git and working in a distributed, cross-time-zone teamNice to have • React Three Fiber or WebGL shader (GLSL) experience • Character modeling, rigging and animation • Unity experience, especially URP • Experience designing cosmetic or collectible items for games • Concept art or illustration skills

继续免费阅读

创建免费账户以查看完整职位信息并申请。

  • badge作品集对企业可见
  • notifications新职位邮件提醒
  • favorite免费订阅,随时取消