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Custom iOS Roblox Executor

Freelancer

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event发布于 2026年10月04日 · verified我们于 2026年10月04日 确认该职位仍然有效

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€ 8 – € 30 (每个项目)

职位介绍

I’m building Lume, an internal Roblox executor for both iPhone and iPad, and I want it to feel as seamless as the desktop tools serious scripters already rely on. At its core the app must load, parse, and run Luau that stays function-for-function in step with Roblox’s own interpreter, so that existing scripts execute without edits. The execution API has to be fully custom—no off-the-shelf wrappers—because I plan to expose it later to plugin authors. A polished, modern-feeling interface is just as important as the backend. I need a clean, touch-first layout with animated panels, syntax-highlighting text editor, dark/light themes, and responsive iconography that scales elegantly on every current iPhone and iPad resolution. Timeline: I want a demonstrable build inside one month. Please include concise engineering notes showing how to keep the executor in sync with future Roblox updates (memory offsets, symbol lookups, obfuscation tweaks, etc.) so maintenance stays predictable over the long term. Deliverables • Xcode project with full Swift / Objective-C / C++ source (including custom Luau fork) • Compilable .ipa ready for sideloading to a non-jailbroken device • Documentation covering build steps, API reference, and update procedure • Post-handover support agreement for ongoing version bumps (negotiated separately) I’ll test on my devices as soon as the .ipa arrives and will sign off once scripts that run on desktop Roblox Studio behave identically inside Lume.

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