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Third Person PC RPG Development

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placeGB home_workRemote assignmentContract publicAggregated job · GB

eventPublished on Sep 22, 2026 · verifiedWe confirmed on Sep 26, 2026 that it's still live

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US$ 3.000 – US$ 5.000 per project

About the job

I’m putting together a third-person role-playing game for desktop and need a developer who can take it from concept to a polished, playable build. The core design document is ready; I’ll share every detail—story arcs, mechanics, level outlines, and art references—once we’ve had an initial discussion. Here’s what I’m after: a full PC game loop that combines exploration, character progression, and engaging combat from a third-person camera. You’ll handle programming, engine setup, and integration of assets while working closely with me on play-feel and balance. I already have style guides and narrative beats prepared, so you’ll have clear direction, but I’m counting on your technical skill and creative problem-solving to make the experience come alive. Key deliverables • A stable, installable PC build that runs smoothly on modern Windows systems • Source project with clean, well-commented code and documentation • Implementation of the outlined RPG systems (inventory, dialogue, quests, leveling) • Playable vertical slice demonstrating core mechanics and one narrative mission I value transparent communication, regular progress checkpoints, and demo builds at agreed milestones. If you’ve shipped or prototyped a third-person RPG before—or built comparable mechanics in Unity, Unreal, or a similar engine—let’s talk. Please include examples or short clips of previous PC titles you’ve contributed to, highlighting anything RPG-related. I’m excited to share the full brief and collaborate to bring this adventure to life.

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