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Houdini Environment Rendering Specialist

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placeSG home_workRemote assignmentContract publicAggregated job · SG

eventPublished on Sep 11, 2026 · verifiedWe confirmed on Sep 20, 2026 that it's still live

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SGD 250 – SGD 750 per project

About the job

I have an environment scene that is already modeled, and I now need it pushed to final, cinematic-quality renders inside Houdini. Because this is a visual-effects task, I’m expecting the full pipeline treatment—look-dev, lighting, shading, and shot-ready output—so the assets integrate seamlessly with the rest of my VFX work. Here is what I need from you: • Polish or recreate the material networks so the scene looks physically plausible • Set up lights (Mantra, Karma, or Redshift—whichever you’re fastest with) to capture a dramatic, photo-real mood • Optimize the scene for efficient render times without sacrificing fidelity • Deliver the `.hip` file, any cache files, and a small EXR or MP4 turntable that shows the final result I’ll supply the base geometry, texture plates, and reference frames as soon as we start. All work must stay procedural where practical so I can tweak it later if shots change. Let me know your Houdini version, preferred renderer, and an estimated turnaround.

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