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Cocos2d-x Developer for Game Synchronization Fix

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placePL home_workRemote assignmentContract publicAggregated job · PL

eventPublished on Oct 02, 2026 · verifiedWe confirmed on Oct 02, 2026 that it's still live

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US$ 250 – US$ 750 per project

About the job

Looking for a Coscos 2dx developer We are looking for an experienced game development team with strong knowledge of **Cocos2d-x** for the client side and **Golang** for the server side. The game is already running, but we are currently facing some **client-server synchronization issues** that need to be investigated and fixed. We are looking for a team that can take ownership of this issue and provide a **fixed-price quote** to resolve it successfully. If the initial work is completed successfully and the game runs reliably, we would like to establish a long-term partnership. We have many upcoming tasks, including adding new game features, modifying existing systems, and continuously improving the game.

Requirements

- Strong experience with Cocos2d-x game development - Strong Golang backend/server experience - Experience with real-time multiplayer synchronization and networking issues - Ability to debug and improve existing codebases - Willingness to work on a long-term project after the initial milestone Please share your relevant experience, previous game projects, and your estimated fixed price and timeline for resolving the synchronization issues.

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