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Mobile Game Data & Capture

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placeFR home_workRemote assignmentContract publicAggregated job · FR

eventPublished on Sep 17, 2026 · verifiedWe confirmed on Sep 20, 2026 that it's still live

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€ 2 – € 3 per project

About the job

I have a steady stream of puzzle games that need to be played on both iOS and Android every month. For each title, I want a clean package of evidence and insights that I can review without having to install or play the game myself. Here’s what I expect you to hand over for every assignment: • Player performance metrics (level completion times, scores, fail rates, or any other meaningful numbers the game surfaces) • Screenshots and video captures of key moments, menus, and progression flows in HD quality • A concise log of notable game elements such as core mechanics, monetisation hooks, UI patterns, and anything else that stands out in the first-time user experience and mid-game loop You are free to use any reliable screen-recording tool, built-in device capture, or emulator as long as the footage is clear and the frame rate holds steady. Raw files plus an organised Google Sheet or Excel workbook for the metrics will be perfect. There are several titles landing on my desk each month which need these type of analysis. If this sounds like the kind of ongoing analytical capture work you enjoy, let’s talk and set up a quick paid trial.

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