Publicado el 22 sept 2026 · Confirmamos el 24 sept 2026 que sigue activo
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Hyper-Casual Ramp Jumper **Target Platform:** Mobile (iOS/Android) **Art Style:** Stylized Realism / "Fortnite-esque" (Vibrant colors, exaggerated physics, high-quality but optimized models) **Core Loop:** Play Level → Launch & Dodge → Smash & Earn Coins → Upgrade Car/Ramp → Replay to clear distance → Unlock Next Level. (Addictive, fast-paced loop similar to *Mob Control*). --- ## 1. Core Mechanics & Controls * **Camera:** Third-person chase camera (tail-view). * **Acceleration & Boost:** Player presses and holds the screen to accelerate down the ramp and deploy boosters in mid-air. * **Dodging System:** Swiping left/right steers the vehicle on the ramp to dodge minor obstacles (spikes, traffic cones, barricades). Hitting these slows momentum or damages the car. * **The Scoring Engine:** A raycast/physics trigger measures the exact distance in meters from the ramp's launch edge to the final resting point. **$1 = 1 Meter.** --- ## 2. Upgrades & Ramp Materials To progress through levels, players must continuously upgrade their current vehicle and ramp. **Car Upgrades:** * **Engine:** Increases raw top speed on the ramp. * **Transmission:** Increases acceleration (time it takes to hit top speed). * **Booster/Nitro:** Mid-air propulsion duration. * **Body/Weight:** Enhances aerodynamics for flight and durability for smashing through landing zone props. **Ramp Upgrades:** * **Height/Launch Angle:** Changes the trajectory from a low line-drive to a high arc. * **Runway Length:** Gives more time to build speed before the jump. **Ramp Material Upgrades (Physics-Altering):** * **Wood:** Standard grip, slightly bouncy (Default). * **Asphalt:** Perfect tire grip, maximum acceleration transfer. * **Steel/Metal:** Low friction. High top speed, but makes dodging ramp spikes/cones very slippery. * **Rubber/Polymer:** "Slingshot" effect. Compresses under the car's weight at the lip and adds a 15% vertical bounce velocity on launch. * **Magnetic/Rail:** Locks the car to the center line, automatically dodging obstacles so the player can focus purely on timing the boosters. --- ## 3. Level 1-10 Progression Blueprint Each level provides a specific vehicle that must be upgraded to clear the specific obstacle. Beating Level 10 unlocks **"Free Play Mode,"** allowing players to use any unlocked car on any level. | Level | Environment | Provided Vehicle | Obstacle to Clear | | --- | --- | --- | --- | | **1** | Suburban Parking Lot | Beater Sedan | 3 Parked Cars | | **2** | City Intersection | Delivery Van | 4 Stacked City Buses | | **3** | Highway Overpass | Classic Muscle Car | Collapsed Bridge & Traffic | | **4** | Construction Zone | Pickup Truck | Giant Cranes & Cement Mixers | | **5** | The Pier (Water Level) | Beach Buggy | Jumping over docked Yachts | | **6** | Canyon Gap | Dirt Bike / ATV | A massive rocky gorge | | **7** | Airport Runway | Sports Car | A Jumbo Jet | | **8** | Ocean Rigs (Water Level) | Amphibious Jeep | Gap between two Oil Rigs | | **9** | Military Base | Armored Humvee | Tank barricades & Helicopters | | **10** | Active Volcano | Supercar | A massive crater of molten lava | --- ## 4. Consumables & Power-Ups These are one-time use items that help players push past difficult levels. * **Nitro Tanks:** Instantly refuels the mid-air booster gauge. * **Rubber String (Slingshot):** Inspired by *Angry Birds*. A massive elastic band pulls the car back at the starting line, granting a massive initial velocity boost. * **Acquisition:** Players earn these randomly through gameplay rewards, by watching Rewarded Video Ads, or via direct In-App Purchases (IAP). --- ## 5. Monetization & Parody Theme Packs (DLC) To avoid copyright infringement while capturing popular tropes, the game will feature "Legally Safe Parody" DLC Theme Packs. These can be purchased individually or grouped in a **"Mega Bundle"** (which includes 1 Theme Pack + 5 Nitros + 5 Rubber Strings). **1. The "Familia" Pack (Street Racing Theme)** * **Characters:** A muscular bald man in a white tank top and his blonde surfer-dude best friend. * **Vehicles:** A classic black supercharged muscle car and a neon-green 90s tuner car. * **Vibe:** Focuses heavily on the theme of "Family." **2. The "Baba Yaga" Pack (Revenge Assassin Theme)** * **Characters:** A brooding man in a tactical tailored suit (bonus points if accompanied by a cute beagle). * **Vehicle:** A sleek, stealth-black 1969 muscle car. * **Vibe:** Gritty, neon-noir aesthetic. **3. The "Robo-Morphers" Pack (Transforming Robot Theme)** * **Characters:** Holographic robotic avatars for the drivers. * **Vehicles:** A massive red-and-blue semi-truck with flame decals, and a bright yellow muscle car with black racing stripes. * **Vibe:** Sci-fi, robotic engine sound effects. **4. The "Monster Hunters" Pack (Paranormal Theme)** * **Characters:** Two rugged brothers wearing flannel shirts and leather jackets. * **Vehicle:** A pristine black 1967 four-door hardtop cruiser. * **Vibe:** Spooky fog effects, rock-and-roll soundtrack.
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