arrow_back フリーランスに戻る
F

Reinforcement Learning Game Agent

Freelancer

シェア:
placeUS home_workリモート assignment契約社員 public集約求人 · US

event2026年11月03日に公開 · verified2026年11月09日時点で募集中であることを確認済みです

この企業はあなたの会社ですか?

US$ 250 – US$ 750 /案件

求人について

I need an end-to-end reinforcement-learning solution that can master a video game driven by on-screen visuals. The goal is to hand over a fully trained agent that reliably beats the game’s built-in AI or achieves a clearly defined performance benchmark of my choosing. Here is the scope I have in mind: • Wrap the game so it streams frames to the learning algorithm and receives control commands. I’m flexible on the control scheme—keyboard, mouse, or a combination—so use whatever allows stable training. • Select a suitable deep-RL framework (PyTorch + Stable-Baselines3, TensorFlow, RLlib, etc.) and implement best-practice techniques such as frame stacking, reward shaping, curriculum learning, or imitation pre-training if helpful. • Provide well-commented, reproducible code, a README that lets me spin up training from scratch, and the final trained weights ready to run inference in real time. • Demonstrate performance with a short recording or live demo and include logs/plots that show learning curves. I’m open to suggestions on network architecture, compute requirements, and hyper-parameter choices—just keep the focus on achieving a consistently strong in-game performance.

このまま無料で続きを読む

無料アカウントを作成すると、求人の全文を見て応募できます。

  • badge企業からポートフォリオが見える
  • notifications新着求人をメールでお知らせ
  • favorite無料のサブスクリプション。いつでもキャンセル可能