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Unity Developer for LokaalQ Rush Game

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placeNL home_workRemote assignmentContract publicAggregated job · NL

eventPublished on Oct 10, 2026 · verifiedWe confirmed on Oct 10, 2026 that it's still live

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€ 750 – € 1.500 per project

About the job

I'm looking for an experienced Unity 3D game developer to build LokaalQ Rush, a fun and addictive Android endless runner game inspired by Subway Surfers. The game will feature a colorful, low-poly 3D environment inspired by Krommenie, Netherlands, with 60-second runs, swipe controls, obstacles, collectible coins, and two collision chances per run. The MVP should include daily rewards, daily challenges, a personal collection of unlockable bikes, outfits, delivery bags and rare cosmetic items, an official in-game shop using Google Play Billing, and saved player progress. Only one city needs to be playable initially. Other cities will display "Coming Soon". No multiplayer or player-to-player marketplace is required. We prefer using existing licensed Unity assets to reduce costs and development time. Budget: Approximately €1,000.

Requirements

- Proven experience with Unity 3D endless runner games. - Previous Android game development experience. - Ability to deliver a playable Android build and complete Unity source code. - Experience integrating Google Play Billing. Please share examples or videos of similar games you have personally developed, your estimated timeline, and what you can deliver within this budget. We are interested in long-term collaboration for future game updates.

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