arrow_back Back to freelances
F

Realistic Game Characters & Creatures

Freelancer

Share:
placeDE home_workRemote assignmentContract publicAggregated job · DE

eventPublished on Nov 09, 2026 · verifiedWe confirmed on Nov 09, 2026 that it's still live

Is this your business?

€ 30 – € 250 per project

About the job

I’m expanding a 3D game and need a skilled artist who can supply fully-rigged, realistic characters and creatures. Each asset has to feel alive on screen, so I’m looking for clean topology, believable proportions, and surface detail that will hold up in close-ups. What I need for every character or monster: • Finalized 3D model in a standard file format (FBX preferred) • PBR textures and materials ready for import (Albedo, Normal, Roughness/Metallic) • A small set of ready-to-use animations—at minimum idle, walk/run, attack, and death—with a properly skinned rig Please make sure the models import cleanly into Unity or Unreal without scale issues, with naming conventions that keep large libraries organized. If you already have a creature workflow that speeds up delivery, tell me about it; otherwise, include a rough estimate of how many working days you’ll need per asset so I can plan sprints. Send a portfolio link that showcases realistic, high-detail characters or beasts you’ve produced before, particularly anything already animated. I’ll review submissions quickly and am ready to move forward as soon as I find the right fit.

Keep reading for free

Create a free account to see the full job and apply.

  • badgePortfolio visible to companies
  • notificationsNew job alert by email
  • favoriteFree subscription, cancel at any time