2026年9月16日に公開 · 2026年9月17日時点で募集中であることを確認済みです
この企業はあなたの会社ですか?₹ 12.500 – ₹ 37.500 /案件
I am building “Super Earning App”, a Candy-Crush-style match-3 game that pays players virtual coins they can instantly cash out. The whole experience must feel light-hearted, cartoony and colorful while still being technically solid on Android. Core gameplay • Unlimited procedurally generated levels that echo classic Candy Crush mechanics. • Two level modes at launch: Timed and Collect-Items. (Move-limited stages can follow later.) • In-game boosters: every 10 coins earned lets a player trigger 5 bombs. Monetisation & rewards • Rewarded ads only: 15-second, full-screen, non-skippable. – Standard payout 15 coins per view. – “Super Reward” window every Monday 11 AM – 9 PM: 25 coins per view. • Ad logic guardrails: maximum 3 ads back-to-back → mandatory 10-second cooldown. • Session pacing: 5 min continuous play forces a 2 min “break” phase; no ads during breaks. • Referral bonus: 500 coins credited instantly on successful sign-up. Wallet & cashout • In-app wallet shows live coin balance. • Auto UPI withdrawal processed within minutes. • Current cash tables (editable from the admin panel): – 60 000 coins = ₹200 – 900 000 coins = ₹5 000 – 90 000 000 coins = ₹20 00 000 Infrastructure • Ad mediation through AppLovin MAX or Unity LevelPlay so I can plug multiple networks without new builds. • Secure admin panel (web) to edit coin rates, reward values, and monitor withdrawal logs. What I need from you 1. Complete Android project with clean, well-commented Unity or native source code. 2. Firebase (or similar) backend for player data, referrals, wallet, and withdrawal requests. 3. Admin panel deployable on a standard VPS. 4. Signed, ready-to-publish .aab plus a test build for QA. 5. Documentation covering build steps, ad network setup, and UPI payout integration. 6. Short gameplay video or interactive demo of a similar puzzle title you have already shipped. Acceptance criteria • Stable 60 FPS on mid-tier devices (4 GB RAM). • Ads, rewards, and withdrawal flow all tested in sandbox and live mode. • No crashes or ANRs after 30 minutes continuous play in internal testing. • Google Play Console pre-launch report shows zero critical issues. If this matches your expertise, share your demo link and a brief outline of your proposed tech stack and timeline. I am ready to start as soon as I see a working sample.
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